Combine the wonders of constantly shifting level layouts with the unique animations, new enemy types, a fascinating new story in which Firaxis assumes you lost in Unknown and a handful of new mechanics, and it’s easy to see why XCOM 2 has all the makings of being the best PC exclusive of the year. Now that every map is procedurally generated, the chance that certain gamers will give up on playing the rest of 2015’s titles, and a great deal of 2016’s games as well, is better than the chance that Splatoon will make you both a kid now and a squid now. The mod forces you to break out of your habits and re-engage with the game again at the most basic level. lean heavily on Firaxis’ take on the popular franchise, and it’s shocking to think what turn-based strategy games would look like if XCOM ceased to exist. For players that have mastered XCOM 2s story and power arcs, or now find them predictable, Long War 2 is an essential download. Games like Massive Chalice and Invisible, Inc. There are countless fans of the series that swear by the turn-based strategy giant, and for good reason: XCOM practically defines this entire genre. If you remove the limits of a game that already seems limitless, what’ll happen to the lives of those who play it? What’s more, the sheer amount of playtime being logged on the previous title by gamers around the world is being done on a finite level of areas. Think about it: this is the followup to a title in XCOM: Enemy Unknown (and its popular expansion XCOM: Enemy Within) that players are still playing the ever loving crap out of to this day. The fact that XCOM 2 is going to feature procedurally generated maps is downright terrifying.
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